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Question by TheChanger · Sep 09, 2017 at 09:41 PM · instantiatetagclonecomparetag

How do you make a clone have the same tag as its original?

I would like to know how do I make sure that every time I instantiate that clone has the exact same tag as its original. In my case I make making obstacles for an infinite runner and have named the original obstacle that is going to be cloned with the tag "WallDeath" . Now this wall death needs to be for every clone as wall death makes the player die once it collides with the obstacles. Basically how do I make a clone with the same tag as the original. Thanks in advance and if you need my already made code for more information just ask.

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avatar image Cherno · Sep 09, 2017 at 10:48 PM 0
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The clone should already have the original's tag when instantiating. Otherwise, just do clone.tag = original.tag.

avatar image Fruitfly08 · Jul 23, 2021 at 08:41 PM 0
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if you're instansiating a prefab or clone it should have the same tag as the original, did you try instansiating something and it for some reason didn't have the same tag as the original?

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