In game mode, I can see my particle system from a distance but when I get up close it's not there. What am I doing wrong?
My particle system is the default Unity 'smoke' system. It works fine in scene mode and I've even managed to edit it to suit my needs. Switching to game mode I can see the smoke other side the wall but when I come around the corner the smoke/particle system has disappeared.
Any help will be greatly appreciated.
Thanks
Need more detail. Could be the shader. Could be some trigger turning the game object off. Could be that it's not looping and you arrive too late. Could be your cameras near clipping plane. Could be a lot of things, but without narrowing down the scope, it's like trying to find a wild Flightless cormorant in Europe (it's a bird that only exist in the Galapagos Islands).
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