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Question by Sendatsu_Yoshimitsu · Nov 15, 2016 at 01:05 AM · uidelegate

How do I get a UI Slider to provide a value with OnValueChanged?

I'm trying to use a slider as a throttle, I've already pointed it towards the script I'm using as a control panel, and told it to invoke some arbitrary throttle function:

public void ChangeThrottle(float newSetting) { desiredThrottleSetting = newSetting; }

Since it's public, it's trivial to call this from the slider:

alt text

However, On Value Changed apparently wants me to input the value manually, and the entire point of using a slider was to let its value inform the throttle; can I somehow change how I'm using On Value Changed, and point it at the slider's value instead of manually inputing a number?

slidervalue.png (6.0 kB)
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Answer by callme · Nov 15, 2016 at 02:55 AM

sorry if i get it wrong. To change slider value you need like this

 public Slider slid; 

Assign slid manualy or in start func:

 slid = getcomponent...

and now use slid.value = .5f;

  desiredThrottleSetting = slid.value;

OnValueChanged calls automatic when you change Slider Value.

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avatar image Sendatsu_Yoshimitsu · Nov 15, 2016 at 03:00 AM 0
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Thanks! :)

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