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Question by
SergejJaps · Sep 02, 2020 at 07:46 PM ·
script.hierarchyscenesplacementruntime-generation
How to select an object in the hierarchy window during runtime?
I have been working on Easy Build System in Unity where we could place different objects during runtime. After placing the objects, if i come out of the game window and go to the Scene window, I can see that the new prefabs are stored under the name Group (random numbers).
I am doing a project where I want to save those prefabs by the touch of a button. The thing is I dont know how to select the object from hierarchy window by scripts. Has anyone done a similar work to this so that I could refer to it?
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