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Question by
Dabbash · Nov 14, 2016 at 07:35 AM ·
playerprefscoins
Detect from coins
Hi, I'm little bit confused in detecting from coins from game store, I have this code
void Start ()
{
CoinsCharacter.text = PlayerPrefs.GetInt ("Coins").ToString();
}
and it only read from the coins, and when I buy something it is not update, so I have to change the scene and comeback to see it detect.
Any help please
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