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Question by Dabbash · Nov 14, 2016 at 07:35 AM · playerprefscoins

Detect from coins

Hi, I'm little bit confused in detecting from coins from game store, I have this code

 void Start () 
     {
         
         CoinsCharacter.text = PlayerPrefs.GetInt ("Coins").ToString();
     
     }

and it only read from the coins, and when I buy something it is not update, so I have to change the scene and comeback to see it detect.

Any help please

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