Question by
Lozoo501 · May 07, 2018 at 01:21 PM ·
editorscenepoint lightbaked light
Baked light source not cleaned up when closing the scene
My game has many objects which all get their own baked point light. However when stopping the game within Unity, I always get the following error: "Some objects were not cleaned up when closing the scene". Aside from that I saw that all those point lights indeed keep existing and thus causing that error, until I start the game again.
So now I am wondering if I need to do something about that and if so, then what exactly?
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