Export Gradle project via BuildProcessor or Batchmode Unity 5.6
Is there any possibility to export/run an android gradle build from batchmode or via BuildPipeline.BuildPlayer()
Answer by jayatubi · Sep 19, 2017 at 05:32 AM
Maybe this help
EditorUserBuildSettings.exportAsGoogleAndroidProject = true;
https://docs.unity3d.com/ScriptReference/EditorUserBuildSettings-exportAsGoogleAndroidProject.html
I didn't tried that out. But i guess it's also working. Personally i got it working with a combination of: EditorUserBuildSettings.androidBuildSystem = AndroidBuildSystem.Gradle; BuildOptions.AcceptExternal$$anonymous$$odificationsToPlayer
Your answer
Follow this Question
Related Questions
Jenkins build not installing scenes 1 Answer
What's wrong with AssetBundles Build Pipeline & Conditional Compilation? 0 Answers
Unity2D: Creating a Cross-Platform Multi-Player Game in Unity Error! 1 Answer
Errors with procedural maze tutorial, any help would be appreciated. 0 Answers
Please Help "error CS1525: Unexpected symbol `void''' 1 Answer