Question by
Lumar95 · Oct 28, 2015 at 09:49 AM ·
cameravroculuscamera movementoculus rift
Unity 5.2 VR Camera Problem
I have the problem that when assigning the (Main)Camera as a Childobject of my Player-Mesh and move backward and foward, the Camera also moves and kind of drops out so I can see the Mesh from behind.
Does anybody know how to fix that or how to handle the Camera with a Player-Mesh in VR in general?
Any help would be greatly appreciated.
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