- Home /
Create Multiplayer lobby sytem
Hi am newer on developing games with Unity and I'm doing a 3D online game with some friends and we want to recreate the lobby system of Payday 2 with an image of a world and the contracts where you select and send the player to that lobby. Is that posible with Unet of Unity? And where can i find documentation, tutorials to do this exact thing?
I have been struggling with the same issue for the past month -- I had a Unity rep respond recently saying that the docs are officially outdated and need updating and are currently revamping.
Unfortunately, I also found a Unity rep say the same thing about 1 year ago in response to an almost-exact situation on the forum somewhere. Bump up the thread link I provided below and comment on it -- maybe we'll get some help soon :) a Unity rep promised they would respond to this thread below:
http://answers.unity3d.com/questions/1271635/multiplayer-lobbystagingmatchmaking-flow-quickstar.html
^ Inside there's a pastebin with some snippets of code that may give you some hints
Your answer
Follow this Question
Related Questions
UNET Multiplayer Lobby not creating an instance of the lobby player 1 Answer
Multiplayer game with multiple level 0 Answers
[UNET] LobbyManager - OnLobbyServerSceneLoadedForPlayer() not executing for clients 1 Answer
OnStart ___ vs OnLobbyStart ___ methods from NetworkManager and NetworkLobbyManager 1 Answer