Corrupted build on Android AR app
Using Unity 2017.2.0f3 and Vuforia
I am working on a side AR project with a few target images and a UI menu. Up to now, everything was compiling/building fine. However, now when I built and ran the app, my UI menu is tiled across my phone screen (see attached picture). I checked my Unity settings and nothing is changed. All the settings for my objects, images, and UI canvas have not changed (I've only been adding on 3d objects or text when needed).
*Please help. The menu is still working while tiled across my phone screen, but the actual camera doesn't seem to be doing anything.
Thank you.
*also to note, I tried changing the Canvas render mode to see if that would work, but I'm seeing the same issue regardless. $$anonymous$$y other smaller AR projects build and run fine
*The AR camera is not rendering (Or the Android camera is not rendering) *When I changed the AR camera render mode, the unity scene renders (solid color will render the phone screen that same color, skybox will color the phone background in the skybox color)