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Question by _Fawn_ · Nov 09, 2016 at 11:21 PM · restrict

How to restrict movement to an area?

Hi!

I'm Currently working on a space strategy game where I'm able to select a unit and move it to where ever i click. However what i really want to do is, when i have selected a unit to then draw out a circle to indicate the max range that the unit can move to and restrict its movement to only be able to move to a location inside it. I'm fairly new to unity and i would like some help with how i would go about with accomplishing this.

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Answer by _Fawn_ · Feb 02, 2017 at 01:59 PM

If anyone in the future find this, here is how i solved it and hopefully you may have some use for it too.

 float distance = Mathf.Sqrt(Mathf.Pow((transform.position.x - targetPosition.x), 2) + Mathf.Pow((transform.position.z - targetPosition.z), 2));
 
             if (distance <= maxDistanse) 
             {
                 MovePlayer ();
             }
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