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Semi Transparent Material on a plane.
Hi guys. I basically created a plane and have stuck a material on it. I am using the Soft Edge Cut out as the shader and the black on the outside of the image is semi-transparent. This screenshot shows what is happening (the cat is material for the plane).
The black is not supposed to be transparent.
Is there a solution to this? Thanks guys.
What exactly is wrong with the image? Is the black supposed to be transparent?
this is how the image of the cat is supposed to look: http://www.jaboston.com/longcatUp.png
As you can see in the image above the cats outline is transparent. It is not supposed to be.
Answer by Loius · Aug 13, 2012 at 05:06 PM
If you don't need the image to be lit by lights, try using the Unlit/Transparent or Unlit/Transparent Cutout shaders. It looks like Soft Edge is treating the outline as half-transparent.
Also check your image and be sure Alpha from Grayscale is UNchecked.
Edit: Oh, and if you're using Alpha from Grayscale to force the black to go invisible, well... stick that image back in an editor and delete the black background. PNGs can naturally handle transparency, hopefully that'll work for you.
it didnt work but heres a screenshot with my plane settings: http://www.jaboston.com/ifail.png
I need to be able to see the material settings you have them hidden in the inspector panel. Also you are not using the same material as I did, that other material might have a shader that was programmed differently which is causing semi-transparency. So I recommend you try the shader/material from my screen shot above.
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