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Question by
Berenger · Nov 09, 2016 at 08:54 PM ·
global illuminationambient lightinconsistent
Inconsistent ambient when using precomputed realtime GI
I'm having inconsistent results with my lighting due to the environment ambient lighting. In the pic below, you can see that the doors are brighter than the drawers in the scene view / irradiance mode.
This is Unity 5.4.1f1. My lights are turned off. Here are my settings.
What is going on ? Should I even use ambient lighting at all ?
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