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Objects rotation and align with the world
Hi, first of all sorry if my english is not the best. I need to know if there is an easy way to rotate all my objects to align the rotation with the floor or World X axis, and set it to 0.
I don't know if I am explaining it the right way...
I want change all my objects rotation to set all "X" axis to 0, fixing it to the floor/World X axis, actually my objects are aligned to the floor, but each one have different rotations in all rotation axis...
A friend is who has created this "map", but I don't know why he has not build all objects from 0,0,0 position and using 0 or 90 for rotations, as the real world.
Image if I set map rotation to 0: image0
Images with original positions and rotations: image1 Image2
I would like to see object with 0 rotation aligned with the floor, or 90 angles in rotations (walls), with no Z rotation, but I don't know how to fix it.
If you can understand my english and can help me, thanks.