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Question by
DreadTalon · May 02, 2013 at 08:25 AM ·
terrainscalegrasssmall
Spacing grass on small terrains
I have a small terrain, say 100 units by 100.
The problem is that the terrain seems to be scaled rather than just shrunk. If I put grass down to the lowest target strength permissable a single click will still paint a very thick area of grass.
I dont want to have a massive terrain because it is unnecessary and seems more difficult to work with. Is there any way to have a small terrain while having the grass reasonably sparse or am I forced to use a small cube on the corner of a large terrain.
Comment
I don'y use terrains for this very reason, i can make it sparser by increase the Noise spread parameter to about 10, then lowering both opacity and target string to about 0.05. but terrains are quite annoying to use when you only want small ones