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Question by urgrandma · Nov 01, 2020 at 06:26 PM · physicsspawnspawningthrowing

how could I spwan a prefab and then have it propelled foward as if thrown?

im making a game in which the player can throw a grenade, but i dont know how or what the code would look like, plz help

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Answer by urgrandma · Nov 03, 2020 at 04:19 PM

I have found an answer to my question, to anyone who would want to do the same thing I'm trying to do

you can use this script found in "instantiating a prefab section of the Unity Manual

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 public class FireProjectile : MonoBehaviour
 {
     public Rigidbody projectile;
     public float speed = 4;
     void Update()
     {
         if (Input.GetButtonDown("Fire1"))
         {
             Rigidbody p = Instantiate(projectile, transform.position, transform.rotation);
             p.velocity = transform.forward * speed;
         }
     }
 }
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