Answer by urgrandma · Nov 03, 2020 at 04:19 PM
I have found an answer to my question, to anyone who would want to do the same thing I'm trying to do
you can use this script found in "instantiating a prefab section of the Unity Manual
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 public class FireProjectile : MonoBehaviour
 {
     public Rigidbody projectile;
     public float speed = 4;
     void Update()
     {
         if (Input.GetButtonDown("Fire1"))
         {
             Rigidbody p = Instantiate(projectile, transform.position, transform.rotation);
             p.velocity = transform.forward * speed;
         }
     }
 }
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                