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Question by
eTavish · Nov 08, 2016 at 11:36 AM ·
webglscreenshot
How to capture screenshot and save in WebGL
After looking through countless questions and tutorials related to Capturing Screenshots. I'm currently stuck on how can my application capture a screenshot from a WebGL unity application. Can someone please give me an advice on how to do this. I tried using the most basic Application.CaptureScreenshot function which didnt work in the WebGL.
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