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Question by grahnzz · Apr 14, 2014 at 12:49 PM · renderingmeshesvbo

How do i delete VBOs?

I am generating, modifying and deleting meshes at runtime. And the VBO total count never drops down. I was playing around a little and came up to 30k VBOs, even though i had ~70 draw calls at that time.

Edit: anyone that got a clue? is VBO total allocated VBOs on vRAM or is it just the total VBOs that has existed throughout the lifetime of the program?

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