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Question by silviufuicu · Sep 07, 2016 at 02:33 PM · c#movementterrainclickmouseclick

Move only if mouse click the Terrain

I want to move the player only if mouse click on Terrain, any idea?

         // Moves the Player if the Left Mouse Button was clicked
         if (Input.GetMouseButtonDown (0) && GUIUtility.hotControl == 0) {
             
                         Plane playerPlane = new Plane (Vector3.up, myTransform.position);
                         Ray ray = Camera.main.ScreenPointToRay (Input.mousePosition);
                         float hitdist = 0.0f;
             
                         if (playerPlane.Raycast (ray, out hitdist)) {
                                 Vector3 targetPoint = ray.GetPoint (hitdist);
                                 destinationPosition = ray.GetPoint (hitdist);
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avatar image Sergio7888 · Sep 10, 2016 at 04:03 PM 0
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Change the layer of your Terrain and change the raycast function:

 if (Physics.Raycast(ray, out hit, $$anonymous$$athf.Infinity /*distance*/,Layer$$anonymous$$ask.get$$anonymous$$ask("Name of terrain layer"))) 

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