This question was 
             closed Dec 27, 2015 at 11:03 AM by 
             ashleyjlive for the following reason: 
             
 
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               Question by 
               ashleyjlive · Aug 25, 2015 at 11:27 AM · 
                unity 5networkingserverspawningclient  
              
 
              Client Spawning Player Objects
Hey guys, I have a quick question. How can I get a client in unity's UNET system to ask the server to spawn an additional player object for that client and then that client has the ability to adjust values on that object later on.
Cheers.
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