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[CLOSED] Render priority of gameObjects
Hi! I've got some object in my scene (I talk about GUITextures), but they're in ivalid order. Can I change it? How? I try make it with layers, but it's not solve the problem.
I think that move object in hierachy can fix it, but I can't move any object up/down...
Can you provide more detail. Are they in an invalid order or a valid order?
They're in invalid order. I want to change it. Sorry for bad english. I hope you know what I mean. no ideas?
You mean a GUITexture is overlapping another GUITexture, when it should be under it? If that's the case, you need to change the Z coordinate of one GUITexture so it is in front of or behind the other.
Select the GUITexture you want, then move it along the Z-axis. To do this, select the GUITexture's GameObject, hit W to change to the movement gizmo, then click + drag the movement gizmo's blue arrow.
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