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Question by
PhotonWolfsky · Aug 10, 2020 at 05:32 PM ·
2dbackgroundparallax
Does disabling graphics game objects prevent them from being affected by scripts?
I'm using frames to disable all game objects within an area when the player is not in that area. I want to know if parallax scripts will affect a disabled frame of objects. I don't want the parallax of background and foreground layers to be off when the player enters a new frame.
Slightly off-topic, but still relevant enough: I'm building the frames to be seemless transitions; is there a way to prevent parallax overlap at the transition point?
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