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Painting terrain with precision?
Is there a way to paint with high precision? I'm trying to paint a football pitch on to the terrain and have it be precise but doing it by hand would be too painstaking and would be way too messy and bad looking, Is there perhaps some way to even give numerical data that could make lines across the terrain? thanks in advance :D
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Answer by tanoshimi · Nov 05, 2016 at 10:19 AM
Sure - you can set the terrain texture entirely programatically with https://docs.unity3d.com/ScriptReference/TerrainData.SetAlphamaps.html
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