- Home /
Question by
xyelenemuisc · Aug 08, 2017 at 10:24 AM ·
c#animationanimatoranimator controller
Animation plays one frame then freezes on that first frame.
So I am making an AI that plays an idle animation for a certain time then it activates and starts walking, it switches from the idle to the walk animation fine but the walk animation plays one single frame and freezes on that frame and the animation does not play (to get an idea of what im saying basically the character is just sliding around) Loop Time and Loop Pose are activated, The Animator is controlled via script here it is: public void Activation() { alive = true; anim.Play("Walk1", -1, 0f); walk.Play(); }
Any Ideas on what I'm doing wrong?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612132229im_/https://answers.unity.com/themes/thub/images/avi.jpg)