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              This question was 
             closed Dec 27, 2013 at 01:43 PM by 
             ArkaneX for the following reason: 
             
 
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            KeyCode parse problem
Hi I am trying to make a small/basic input manager using c# but I am having a bit of a problem, here is where the problem is
...if (Input.GetKey ((KeyCode)System.Enum.Parse(typeof(KeyCode), _controls[2]) )) {
} The _controls is a list of type string and currently in the [2] position I have "W". and this is the error that pops up
UnityException: Input Key named: W is unknown
Can you please help me, thanks
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              Have you tried using .GetType() ins$$anonymous$$d of typeof()? 
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                