How to play and hold on a single frame of an animator clip
Hello all, I am trying to find a way to play and keep playing individual frames from my animation clip in the animator state machine such that an object will play through the animation frame by frame only changing frames when it is instructed to through my script. Ive been stuck on this for days now and would really appriciate any help I could get
Thanks in advance
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Best Answer
Answer by OutOfRam · Aug 16, 2016 at 05:53 AM
Finally solved it if anyone is curious anim is the animator that has the animation in it animationName is a var holding the clips name animTime is the time in the animation i want to play
anim.Play(animationName, -1, animTime);
anim.Update(0f);
This worked for me as well, I needed the animation to play and update in the same frame. Thanks!