Unity2D Pixel Perfect Camera: Buggy Camera
Hello!
I've been trying to make a 2D pixel game. But I've been struggling for a while now with some issues related to the pixel perfect camera plugin?
As you can see in the video below, my player character is pixel perfect but everything else around it is vibrating a bit? I actually can't find the right words to describe it, maybe somebody else recognizes this? If you look closely at the environment and enemies, it's like you'r almost getting a headache. I wonder how this can happen. It seems like the only thing that is pixel perfect on movement, is the followobject of my camera (the player)
I've included a video to demonstrate the issue:
Greetings,
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