Question by
Viktor13710 · Nov 10, 2015 at 04:44 PM ·
c#multiplayermobilecontrollerserver
Unity additional Device controller
My idea is to connect a Desktop Unity app with a device like iPhone or Android. For a start I'd like to have a simple button on my device, that on click event will change something in desktop app (for example change the text, or increment clicked times). I have two scripts for starting a master server and another one to connect to the room. Now somehow I need to send a click event to the server, and move the client app to an mobile device. Any help?
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