- Home /
 
SSAO showing through my character
I'm using the built in Screenspace Ambient Occlusion effect in my game and for some reason the effect shows through my main character. It makes the character look slightly transparent, but only shows the AO effect through... so it makes patchy dark spots on my character. Can anyone tell me what can be done about this?
Sounds like it could be related to your layers, the SSAO seems to be generating from the environment but rendering on top of the character. Just a suggestion...
Answer by Ricardo · Feb 26, 2010 at 02:35 PM
It sounds very likely related to this issue I had. If what happens is that the SSAO of objects behind your character are showing through it, and you're using a custom shader for your character, then it's almost certainly the same issue.
Yes... That seems to be the issue. Thanks for the insight.
Your answer
 
             Follow this Question
Related Questions
Interesting Idea, Although not sure if possible. 1 Answer
Blend transparency effect on objects on a certain layer with background, but not with each other 1 Answer
Transparent bumped specular on hair 2 Answers
Can't see hat of the imported character 2 Answers
Is it possible for transparent spheres to look like they're intersecting? 1 Answer