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Question by neenjoBN · Oct 19, 2017 at 01:02 PM · lightmappingbakingartifactsbakedlighting

Baking artifact (Generated Lightmap UV, Prioritized illumination, Increased lightmap resolution)

I am facing baking artifact as shown in the following image alt text

This is my lightmapping settingsalt text

The unity version is 2017.1.0 f3. I have selected generate light map UVs in import settings. Prioritized illumination for the object. The object is lightmap static. I am facing the same issue for all objects with these complex geometry. The issue doesn't appear for the object if it is set to non-static and the illumination is realtime. Can someone help me I need to bake the scene.

model.png (62.6 kB)
lighting.png (43.4 kB)
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