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Question by SummitJain · Feb 17, 2016 at 02:54 PM · vrgooglevirtualreality

Unable to find libaudiopluginvrunity

I am trying to build an AR app. I am using Unity 5.3.2p3 and updated latest java, ndk and also the supporting android libraries.

I have downloaded the google cardboard sdk and the sample with the google cardboard package.

The app works fine on samsung s6 but does not run on any other android device. It works on Asus Zenfone for android version 4.4.2. but rest all the phones it crashes even before giving the unity logo and gives the error log "Unable to find libaudiopluginvrunity.

After researching a lot i also tried to disable the CardboardAudioListener/ removed it too. Also checkd the audio settings in Unity and enabled and disabled.

Any body who is able to succesfully build the latest google cardboard sdk package with unity just build the sample demo if successull or you can resolve the issue. Your help or suggestions would be appreciated.

Cheers!alt text

audiosettings.png (15.1 kB)
errorloggooglecardboard.png (59.2 kB)
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Answer by JNylander · May 03, 2016 at 01:54 PM

I think i found the answer. You should update the AndroidManifest.xml file with the following lines

     <uses-permission android:name="android.permission.CAMERA" />
     <uses-permission android:name="android.permission.INTERNET" />
     <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
     <uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />

Source: https://developer.vuforia.com/library/articles/Solution/Integrating-Cardboard-to-the-ARVR-Sample

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