Mesh Face Extrusion on Runtime
Hi, I was just wondering how I would go about extruding from the face of a mesh. I have already found a script online for the 'ear clipping' algorithm (for triangulation of vertices) but I would also like to have the ability to 'pull' the face using the mouse (on runtime) and have faces generate on the sides of the face after a mesh is generated using triangulation.
Any help would be greatly appreciated. Thank you.
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