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Question by Toryt · Apr 13, 2019 at 11:22 AM · unity 5errorbuild

Build Problems Please help

I'm trying to build my PC app This what I get:

ArgumentException: The Assembly Mono.WebBrowser is referenced by System.Windows.Forms ('Assets/StandaloneFileBrowser/Plugins/System.Windows.Forms.dll'). But the dll is not allowed to be included or could not be found. UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, >UnityEditor.BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:150) UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, >UnityEditor.BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:156) UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at C:/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:190) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


And this


UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00234] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:96 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)


What does it mean?

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Answer by Toryt · Apr 13, 2019 at 12:37 PM

This solve my problem here

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avatar image Fragmental · Jun 03, 2020 at 11:08 AM 0
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to save someone a little time, the solution was to set .Net to 2.0 ins$$anonymous$$d of 2.0 subset, in the player settings

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Answer by unity_J0DsQ4sgyqNZQg · Aug 18, 2020 at 10:44 PM

Problem is not solved there !!! At least not for everybody. That solution just says you should change your api compatibility to .NET 2.0, but it doesnt work for everybody. You shoul look at this reddit post . My problem was, that i did not include .dll file for every platform. Or just some of .dll s where not included. Try to do that and than solve your other problems. I lost almost hour on this problem, so i hope somebody finds it helpful.

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Answer by EzraHuffman · Apr 16, 2021 at 06:03 PM

Just wanted to post how I solved this because neither of the solutions given helped and this is the first page that comes up when googling my problem. First I had some errors because I had an assembly reference in my Assets/Editor folder and had to set the "platforms" option to only editor. That solved the initial errors, but I was then unable to find the Mono.WebBrowser assembly reference. To solve that I had to change from .Net 2.0 to .Net 4.x in player settings.

Hope that helps someone in the future.

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