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               Brandalf · Sep 20, 2016 at 04:04 AM · 
                rotationvector3rotate objectrotation axis  
              
 
              rotate an object with HTC Vive controller
Hi, I am making a game for the vive that uses turrets that rotations are controlled by the controllers. what I want it to do is have the turrets stay in the same place but rotate the same direction the controllers are in.
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              Hi,
I am looking for the same thing. Did you find any solution so far? Have you tried using rotation data in controller's transform?
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