- Home /
NEW US publishing rules on PlayStore/AppStore/Xsolla about encryption
Hello,
I just discovered that if you just use, even a minimal encryption in your game, for example encrypting PlayerPrefs, or using HTTPS protocols , YOU MUST FILL a procedure to be authorized from the government.
https://support.google.com/googleplay/android-developer/answer/113770?hl=en-GB
How do you guys manage this new rule? it seems the cost is about 80$. Is there a way to save the data on the player without being hacked that does not involve encryption?
Thank you
Answer by mwildman · Jul 05, 2020 at 02:19 PM
Here is a nice youtube vid. https://www.youtube.com/watch?v=m68LduQVRgE
Apple seems to have a clearer description on this here: https://help.apple.com/app-store-connect/#/devc3f64248f
From what I saw in their list as long as you are using something that comes with the OS, like HTTPS, or an industry standard encryption, like that provided within C#, there is nothing more needed.
Also there is this that talks about what is exempt. https://www.bis.doc.gov/index.php/policy-guidance/encryption/1-encryption-items-not-subject-to-the-ear
Like other have said in similar posts I am not a lawyer and could be reading this all wrong so if you are worried about it you should seek professional advice.
Your answer
Follow this Question
Related Questions
create a store to purchase gameobjects for 2d game like in color switch 0 Answers
Can i sell games i make if i use itween 2 Answers
Is it legal to use the standard assets in a commercial game? 1 Answer
HELP with uploaded pending review??? 1 Answer
is it necessary to encrypt the c # scripts before publishing a mobile game ? 0 Answers