Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This question was closed Oct 29, 2016 at 10:38 PM by Hellium for the following reason:

Duplicate Question : http://answers.unity3d.com/questions/378930/how-delete-or-remove-a-component-of-an-gameobject.html

avatar image
-1
Question by SavagePotato · Oct 29, 2016 at 09:24 PM · scripting problemscript.componentscript errormeshcollider

How can you delete a MeshCollider?? CAN you delete a MeshCollider?

So I am quite new to Unity and I was trying out this tutorial on YouTube on how to make a sidescroller game. The guy in the video made a C# script that used the Mesh collider, and when I dragged the C# script into the 'Player' (that was actually just a Quad 3D object), it came up with a message saying: Can't add component 'BoxCollider2D' to Player because it conflicts with the existing 'MeshCollider' derived component!

Yes, I have tried disabling the mesh but that still doesn't work :(

Any help would be much appreciated! Thank you :)

[Tutorial I used]: http://www.youtube.com/watch?v=MbWK8bCAU2w&list=PLFt_AvWsXl0f0hqURlhyIoAabKPgRsqjz∈dex=1

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Cherno · Oct 29, 2016 at 10:04 PM 0
Share

Of course you can delete a $$anonymous$$eshCollider. Yoiu can delete any kind of Component on a GameObject, save for the Transform component.

avatar image SavagePotato · Oct 29, 2016 at 10:37 PM 0
Share

@Cherno how do you delete it though?

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Object reference not set to instance for my timer and my text 0 Answers

error CS0246 1 Answer

When call the instances of prefab, got the NullReferenceException warnings while the code functioned properly 1 Answer

What's wrong with my script? 2 Answers

The referenced script on this Behaviour is missing - on any new script 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges