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Question by Diablo 666 · Oct 28, 2010 at 06:45 PM · treeglow

Palm trees glow

Hi guys this is my first post and I'm relatively new to unity so any help will be very much appreciated ;)

Ok so I have a palm tree in a scene which works fine when it is being debugged in unity.

alt text

However, when I compile my game it looks like this.

alt text

As you can see the tree is glowing and the point light I have added to my scene has no affect on the tree and isn't casting shadows , reflecting light, or anything. Why is this happening, is there something wrong with the compiler ?

Notes: I'm using Unity 3 and the tree model I am using comes from the unity standard assets package. Also the trees only glow when you are near them, maybe this is because of the billboards ?

Thanks in advance to any one the answers ;)

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avatar image HolBol · Nov 01, 2010 at 09:53 PM 0
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one-up on this, doing the same for me too.

avatar image HolBol · Nov 06, 2010 at 04:55 PM 0
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Dude, i'd bump this post.

avatar image Diablo 666 · Nov 08, 2010 at 06:20 PM 0
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any body got any ideas ?

avatar image HolBol · Nov 12, 2010 at 10:55 AM 0
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yeah, bump this post xD

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Answer by Diablo 666 · Mar 12, 2011 at 06:04 PM

They've fixed it just upgrade to Unity 3.3 ;)

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