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Question by
Alanj2007 · Dec 28, 2013 at 08:04 AM ·
javascriptcall
Call SoundManager with JS?
Using UnityPro 4.3
So, I bought this plugin and it was amazing. I call the function with C# and it works perfectly but in this cutscene script, there is a lot of yield WaitForSeconds. You know that it's complicated to make in C# so I suggest to call it from JS but how? I know there is a possible way to do this.
This is a documentation of SoundManagerPro (Author said this is compitable in JS so it's possible)
http://antilunchbox.com/soundmanagerpro/soundmanagerpro-documentation/
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