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Question by absameen · May 25, 2012 at 11:03 PM · windowproskin

Dark vs Light skin

I'm developing an editor extension that looks great in the Pro only dark skin. But the the light colored text is unreadable in the indie light skin. How can I check for the skin and display the correct graphics accordingly?

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Answer by syclamoth · May 26, 2012 at 03:53 AM

EditorGUIUtility.isProSkin

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avatar image syclamoth · May 26, 2012 at 03:53 AM 2
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I don't usually post one-link answers, but when I do it's because the question is really simple.

avatar image flamy · May 26, 2012 at 06:48 AM 0
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^^ haha....

avatar image TowerOfBricks · May 26, 2012 at 07:55 AM 0
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Note that this is only supported from Unity 3.5 (I think at least, not earlier anyway). So if you plan to support earlier versions of Unity, you will have to find another way.

avatar image absameen · May 31, 2012 at 06:07 PM 0
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Here's the other way if anyone's interested:

 bool isProSkin = (EditorPrefs.GetInt("UserSkin") == 1);

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