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After Build and Run - Blue screen on Android
Hello. I looked around all forums and tried many solutions - all in vain :( My first project in Unity for VR with cardboard. Can see objects when running game in Unity itself, but on mobile Instead of being able to look around the scene, I only get a solid blue colour in both the "windows". Tried to run in development build mode and set Camera flag to skybox as well. Any advice is appreciated.
$$anonymous$$y guess is, something is either wrong with the cameras position or rotation. It looks into some direction where there's nothing to be rendered.
Have you tried Debug.Log for it's position and rotation to compare with the editor to see if the camera is even correctly oriented? Or you can create an OnGUI call which logs it to labels you can read on screen.
Thank you for a quick reply. I will learn how to use Debug.Log and will let you know what it says.
I'm having the same problem. Did you find a solution to it, if so please share.
Answer by NatashaZ · Jan 17, 2017 at 09:13 AM
Morning, Ghoshion. I solved my problem by trying to build and run on another, more modern phone. Worked without glitches.
i did try to run it on google pixel but the problem persists. Is there any specific phone that I should use to launch that application or any specific configurations?
Answer by tony_jadeja · Mar 16, 2021 at 09:04 AM
I have resolved my issue for Google cardboard by these steps.
Edit -> Project settings -> Player -> Other settings -> Graphics APi
And remove `Vulkan` from the list by clicking -
at the right bottom of the box. @NatashaZ