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Question by Muzz5 · Jun 04, 2011 at 08:49 PM · javascriptsendmessage

SendMessage script problem

My sendMessage script is causing problems. Here is the code;

 //Code-Line on one object
 GameObject.Find("Game").SendMessage("count");

 //And on the other (recieving) object called Game.
 function count () {
 ballsHit++;
 if (ballsHit >= requiredBalls){
 print ("You win");
 }
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avatar image hellcats · Jun 06, 2011 at 07:08 AM 0
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What exactly is the problem? Is it that the function isn't being called, or maybe an error is being printed? Do you have multiple objects named "Game"? Why not just call the "count" function directly ins$$anonymous$$d of using Send$$anonymous$$essage?

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Answer by macdude2 · Jun 04, 2011 at 09:50 PM

I am not sure if you need to do sendmessage("count", null) or if you are allowed to leave null out. And it looks like you are missing a parenthesis on function count()

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avatar image Muzz5 · Jun 05, 2011 at 11:06 AM 0
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No, sorry, that deosn't help.

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Answer by Twayne · Jun 05, 2011 at 01:15 PM

You need 1 more } at the end. Otherwise it looks right to me unless the variables scope.

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avatar image Muzz5 · Jun 06, 2011 at 04:57 AM 0
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I noticed that, just missed it out. I was copying and pasting, and there is more stuff afterwards. Also, the console would have given it away.

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