How can i make the leg on the back be on top in mi sprite animation?
I was doing some animation testing on this sprite and i was wondering how could i change the "order" of the legs. They are both rigged and part of the same sprite, and when i overlap them in any order his left leg always stays on top. I tried sorting the bone of the back leg to be on top in the z axis but it didn't change anything. i also tried sorting the bones in different layers but that didn't work either. I know i could make a better sprite and have every limb separated and that would work smoothly (at this point i know i should've done that xd) but i want to know if this is possible for the learning experience. Anyways, thanks for reading.
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