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Question by OrbitalTech · Oct 24, 2016 at 05:23 AM · c#inspectorserializationbool

public bool not showing in inspector

I know that this has been posted about over the forum quite a few times over the last 7 years but despite my honest attempts at finding an answer its just not working for me.

I have a public bool called enabled. Its supposed to be a tick box that when enabled allows me to see a grid in the scene view.

 public class Grid : MonoBehaviour {
 
     public float width = 32.0f;
     public float height = 32.0f;
 
     public Color color = Color.white;
 
     public Transform tilePrefab;
 
     public TileSet tileSet;
 
     public bool draggable;
     public bool enabled;

There is nothing different about enabled compared to draggable but it wont show. Draggable shows up butalt text

Enabled does not.

Why?

(Even when setting the bool to private and serializing it, or reseting the script or replacing it, its still not showing.)

enablednotshowing.png (12.9 kB)
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avatar image saschandroid · Oct 24, 2016 at 06:09 AM 0
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Does it show up if you rename it to something different (not enabled)?

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Answer by Cynikal · Oct 24, 2016 at 05:31 AM

You're using a custom editor window. You'll need to add it in there.

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