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Refesh after making or deleting folders/files
When i create a folder system passed through a directory it does infact make or delete as i wish but will only update after i minimize unity and enlarge it again. Is this just for the editor or will i have issues in the build? The folder system is for saving purposes and is very vital in working properly.
Real problem: I have a saved session screen and when i delete the saved data it wont update it until i use the minimize trick.
the unity editor will refresh all assets (looking for changes) whenever it gains focus so your $$anonymous$$imizing/restoring is forcing that process.
sounds like you're creating/updating the folders outside of unity... why not do it in the editor?
Do you have a program open that tries to force itself to be in front?
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