Renderers looks pixelated (mesh and line )
this is how mesh renderer looks like in a phone ( Android )
this is how line renderer looks like in a tablet
the problem are the saw edges. i try with antianalisting sctipt for camera and antianalisting in proyect settings/quiality and both but none of them fix this problem. the only workaround i found is using blur but thats not kind of solution. slide note: the problem also happends in the editor
screenshot-2017-02-21-12-35-40.png
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device-2017-02-21-125528.png
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