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               Question by 
               arunkarnann · Sep 20, 2016 at 06:27 AM · 
                character controllercharacter movementcharacter.move  
              
 
              Character contoller movement speed varies with device
In My 3D platformer game , My character's speed (movement and jumping) is good in Editor as well as Windows build. whereas in my android build, it's movement speed is slow . And so,I am now keeping a data for each device to make it feel it same.The worst part is I need to build the game in android to tweak the values every time when there is a change in physics. IS there a way to make Physics to behave same universally.
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              It could be because of different frame rate. Use Time.deltaTime to move your player.
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