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Tempest74 · Jun 25, 2017 at 01:33 PM ·
animationrigidbody2dgravitycolider
Sprites behaviours is awkward
I am tring to make my own 2D game, I put a character and a floor (and a little background but I don't think it is the problem). When I press start after my sprites are spawned my player is drag to the right part of the map until it left the floor and fall into the void. what should I do? My settings: alt text
setari-player.png
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Is there any code in your project yet? If not, maybe your floor is a little bit tilted to the right.
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