Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Jul 06, 2016 at 06:50 AM by Gabrielz7 for the following reason:

Found the solution myself.

avatar image
0
Question by Gabrielz7 · Jul 06, 2016 at 05:41 PM · unity 5uvblender-exportinguv coordinates

Unity 5 not recognizing Blender UV coordinates properly.

Hi all,

First, I'm using Unity 5.3.5f1 personal edition and Blender 2.77a.

The problem I'm facing relates to textures being improperly assigned in unity when exported from blender. Initially I had a cave model fully uv wrapped and textured. I exported it to unity, copied the textures and assigned them to the respective mesh objects. The result was more of a stretched texture applied on the objects. Fine, after playing around with it a while and making no progress, I thought maybe the model I made in blender was faulty. So, I decided to try with a simple cube. The results were same as you can see from these screenshots.

In Blender alt text In Unity alt text

As you can see the uv is not recognized properly in unity. Has anyone else faced this problem? Is there a solution to this? Or am I doing something wrong? Please reply.

cube.png (457.3 kB)
cube.png (305.7 kB)
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Gabrielz7 · Jul 06, 2016 at 06:49 AM 0
Share

Ok. I solved it. I din't realize my texture wasn't set to wrap mode. $$anonymous$$y bad. Sorry.

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Is there a way to access uv coordinates in a custom lighting model? 0 Answers

Unity stuck on "editorApplication.playmodestatechanged" after importing fbx from Blender 2 Answers

Blender incorrect uv export 1 Answer

Is it possible to UV map a cylinder without duplicating a column of vertices? 1 Answer

Maya Rigging: how to get all of the meshes (eyes, mouth, tongue, body+head) to have one UV for export/texturing? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges