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Question by Aishwa · Oct 19, 2016 at 05:42 AM · referencesolutionexplorer

Problem building unity solution

Hi I am a beginner working with unity3d(5.4.0f) After exporting unity solution to visual studio i am unable to build the solution because its poping up many errors. In solution explorer , References-> Microsoft.NETCore.UniversalWindowsPlatform is missing suddenly. Due to this in App.cs file ->using System; namespace is been disabled and giving out errors. Please help me out to clarify the problem.

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avatar image tanoshimi · Oct 19, 2016 at 06:10 AM 0
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"After exporting unity solution to visual studio i am unable to build the solution"

Not sure what platform you're trying to build for, but you don't need to do this - you jist select File -> Build from within Unity itself and it handles the compile chain.

avatar image saschandroid tanoshimi · Oct 19, 2016 at 06:29 AM 0
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Seems like you have to export the solution from unity and build it in visual studio if you are developing for Hololense (see example).

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Answer by Aishwa · Oct 20, 2016 at 08:01 AM

Am working for hololens @saschandroid

Yes you are ryt! @tanoshimi i built the solution from unity file->build settings. but the problem is after the visual studio solution is created In solution explorer , References-> Microsoft.NETCore.UniversalWindowsPlatform is missing . Due to this in App.cs file ->using System; namespace is been disabled and giving out errors. I am unable to add the reference also. Please help me out if you can :)

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