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               Question by 
               StarsideStudios · Sep 11, 2013 at 10:28 PM · 
                error messagepublishingpublic variable  
              
 
              Assets/SplashScreen.cs(6,14): error CS1519: Unexpected symbol `public' in cl
This is my error: Assets/SplashScreen.cs(6,14): error CS1519: Unexpected symbol `public' in class, struct, or interface member declaration
This is my script:
 using UnityEngine;
 using System.Collections;
 
 public class SplashScreen : MonoBehaviour {
     public float timer = 2f
     public string levelToLoad = "Level1";
     
     // Use this for initialization
     void Start() {
         StartCoroutine("DisplayScene");
     }
     
     
     IEnumerator DisplayScene() {
         yield return new WaitForSeconds( timer );
         Application.LoadLevel( levelToLoad );
     }
 }
It is a C# script that changes my scene after 2 seconds. (It shows my logo then loads level #1). Please help..
               Comment
              
 
               
              Answer by meat5000 · Sep 11, 2013 at 10:28 PM
 public float timer = 2f 
needs a ; after it
 public float timer = 2f;
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                